Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 219 days ago
8 / 4 / 13
K / D / A
61.8%
Kill participation
1,458.9
Damage / min
13,544g
462 gold / min
30
6 placed · 4 cleared
255
8.7 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv RamyAura#21104
Teemo · Top
4 / 5 / 4
23.5% KP
25,805
18.4% share
10,462g
202 CS · 6.9/m
Plankiegank TwTv#BRIAR
Briar · Jungle
17 / 8 / 6
67.6% KP
33,858
24.1% share
16,188g
181 CS · 6.2/m
twtv Peng04#NMIXX
Ahri · Mid
8 / 4 / 13
61.8% KP
42,771
30.5% share
13,544g
255 CS · 8.7/m
Sinerias#EUW
Caitlyn · ADC
5 / 7 / 7
35.3% KP
26,206
18.7% share
13,979g
225 CS · 7.7/m
Bowling Billy#bowl
Karma · Support
0 / 8 / 23
67.6% KP
11,783
8.4% share
9,557g
39 CS · 1.3/m
Red side
VictoryKingslayer#world
Ambessa · Top
8 / 4 / 5
40.6% KP
22,998
19.9% share
12,155g
207 CS · 7.1/m
nvid#4PIGS
Dr. Mundo · Jungle
5 / 5 / 15
62.5% KP
23,282
20.2% share
13,424g
235 CS · 8/m
screech#Jinye
Orianna · Mid
9 / 10 / 16
78.1% KP
30,111
26.1% share
13,752g
211 CS · 7.2/m
he is god#71300
Lucian · ADC
8 / 9 / 6
43.8% KP
30,730
26.6% share
17,093g
264 CS · 9/m
Owelius#EUW
Nami · Support
2 / 6 / 18
62.5% KP
8,236
7.1% share
8,442g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
