Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 219 days ago
6 / 8 / 7
K / D / A
34.2%
Kill participation
558.6
Damage / min
12,177g
391.5 gold / min
23
9 placed · 3 cleared
267
8.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpooder#euww
Rumble · Top
7 / 9 / 7
48.3% KP
32,847
24.2% share
12,403g
217 CS · 7/m
JL Shift#2005
Viego · Jungle
4 / 9 / 5
31% KP
14,598
10.8% share
11,133g
194 CS · 6.2/m
i miss csgo#1481
Annie · Mid
8 / 6 / 7
51.7% KP
32,260
23.8% share
13,896g
242 CS · 7.8/m
HRTS MIDKING#HRTS
Jinx · ADC
9 / 5 / 4
44.8% KP
39,699
29.3% share
16,682g
299 CS · 9.6/m
Sexelent#typsh
Neeko · Support
1 / 9 / 7
27.6% KP
16,252
12% share
8,078g
30 CS · 1/m
Red side
VictoryRaiderGO#TWTV3
Kayle · Top
9 / 9 / 7
42.1% KP
21,047
20.9% share
15,844g
287 CS · 9.2/m
nvid#4PIGS
Dr. Mundo · Jungle
2 / 3 / 17
50% KP
17,096
17% share
13,962g
250 CS · 8/m
twtv Peng04#NMIXX
Ahri · Mid
6 / 8 / 7
34.2% KP
17,374
17.3% share
12,177g
267 CS · 8.6/m
Gonzo#2843
Quinn · ADC
17 / 6 / 8
65.8% KP
34,758
34.5% share
19,724g
239 CS · 7.7/m
noobsuppp#noob
Karma · Support
4 / 3 / 26
78.9% KP
10,439
10.4% share
11,323g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
