Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 216 days ago
8 / 2 / 6
K / D / A
48.3%
Kill participation
1,149.2
Damage / min
12,893g
447.9 gold / min
28
4 placed · 4 cleared
242
8.4 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTissue1#EUW
Anivia · Top
3 / 7 / 4
38.9% KP
20,373
24.8% share
10,658g
233 CS · 8.1/m
HLE Kanavi#DE1
Dr. Mundo · Jungle
4 / 7 / 5
50% KP
15,005
18.3% share
10,959g
200 CS · 6.9/m
raiko#KM10
Katarina · Mid
4 / 5 / 3
38.9% KP
15,982
19.5% share
11,445g
251 CS · 8.7/m
Greed#1031
Lucian · ADC
6 / 5 / 9
83.3% KP
21,534
26.2% share
14,739g
242 CS · 8.4/m
PCS Moule frite#MIAM
Nami · Support
1 / 5 / 16
94.4% KP
9,148
11.2% share
7,982g
24 CS · 0.8/m
Red side
Victoryseptico1#EUW
Fiora · Top
7 / 2 / 4
37.9% KP
16,641
15.4% share
15,026g
294 CS · 10.2/m
Sinerias#EUW
Master Yi · Jungle
9 / 3 / 7
55.2% KP
33,290
30.9% share
16,179g
246 CS · 8.5/m
twtv Peng04#NMIXX
Ahri · Mid
8 / 2 / 6
48.3% KP
33,079
30.7% share
12,893g
242 CS · 8.4/m
FlickeR#1337
Kalista · ADC
4 / 6 / 10
48.3% KP
17,598
16.3% share
12,876g
217 CS · 7.5/m
Askeladd#PT1
Nautilus · Support
1 / 5 / 11
41.4% KP
7,184
6.7% share
7,924g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
