Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 214 days ago
6 / 3 / 3
K / D / A
69.2%
Kill participation
757.1
Damage / min
11,875g
436 gold / min
21
4 placed · 6 cleared
251
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaboom#EUW1a
Sion · Top
1 / 10 / 3
30.8% KP
14,560
18.2% share
9,829g
208 CS · 7.6/m
Raydio 1#Ray
Evelynn · Jungle
3 / 6 / 4
53.8% KP
14,059
17.6% share
10,083g
178 CS · 6.5/m
twtv Peng04#NMIXX
Ahri · Mid
6 / 3 / 3
69.2% KP
20,618
25.8% share
11,875g
251 CS · 9.2/m
성진우#1555
Ezreal · ADC
3 / 6 / 4
53.8% KP
19,658
24.6% share
11,492g
216 CS · 7.9/m
이그리트#1555
Bard · Support
0 / 8 / 6
46.2% KP
11,165
13.9% share
6,766g
29 CS · 1.1/m
Red side
VictoryOpossos#侘 寂
Zilean · Top
3 / 3 / 9
37.5% KP
15,334
12.4% share
12,067g
238 CS · 8.7/m
Kinaynne#EUW
Darius · Jungle
8 / 1 / 7
46.9% KP
24,614
19.9% share
12,954g
216 CS · 7.9/m
AbbedaggÆ#EUW
Mel · Mid
8 / 5 / 9
53.1% KP
28,453
23% share
12,811g
223 CS · 8.2/m
HARPOON#goat
Kai'Sa · ADC
12 / 2 / 9
65.6% KP
42,281
34.1% share
17,508g
281 CS · 10.3/m
Walid Georgey#EUW
Nautilus · Support
1 / 3 / 19
62.5% KP
13,251
10.7% share
8,583g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
