Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 214 days ago
2 / 5 / 11
K / D / A
54.2%
Kill participation
1,107.4
Damage / min
13,676g
417.8 gold / min
25
7 placed · 4 cleared
285
8.7 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryмечта#xx1
Vladimir · Top
5 / 3 / 5
30.3% KP
29,690
20.6% share
16,455g
336 CS · 10.3/m
LUCADENGA#EUW
Nunu & Willump · Jungle
2 / 3 / 18
60.6% KP
20,546
14.2% share
14,179g
233 CS · 7.1/m
TTobias lol#feet
Zed · Mid
6 / 6 / 1
21.2% KP
27,488
19% share
13,146g
242 CS · 7.4/m
TwTv raiko#kata
Katarina · ADC
10 / 7 / 9
57.6% KP
43,819
30.4% share
17,890g
243 CS · 7.4/m
twtv v222lol#EUW2
Ekko · Support
10 / 5 / 9
57.6% KP
22,785
15.8% share
12,863g
71 CS · 2.2/m
Red side
DefeatPalco Granko#split
Garen · Top
3 / 7 / 2
20.8% KP
22,313
18% share
10,402g
214 CS · 6.5/m
Sinerias#EUW
Bel'Veth · Jungle
6 / 6 / 7
54.2% KP
20,701
16.7% share
16,264g
276 CS · 8.4/m
twtv Peng04#NMIXX
Ahri · Mid
2 / 5 / 11
54.2% KP
36,250
29.2% share
13,676g
285 CS · 8.7/m
RaiderGO#2004
Veigar · ADC
7 / 7 / 9
66.7% KP
27,640
22.3% share
19,308g
320 CS · 9.8/m
Phanta#107
Pyke · Support
6 / 8 / 11
70.8% KP
17,279
13.9% share
9,909g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
