Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 213 days ago
15 / 2 / 6
K / D / A
60%
Kill participation
1,364.5
Damage / min
18,381g
693.6 gold / min
14
5 placed · 1 cleared
240
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBennyy#111
Ornn · Top
0 / 7 / 4
23.5% KP
17,592
15.9% share
8,276g
176 CS · 6.6/m
bratuka#00000
Shaco · Jungle
6 / 6 / 5
64.7% KP
25,022
22.6% share
10,884g
168 CS · 6.3/m
Donna Hamilton#EUW
Tristana · Mid
5 / 7 / 4
52.9% KP
23,858
21.5% share
11,929g
209 CS · 7.9/m
BANKAI#涡轮拳头
Yunara · ADC
3 / 7 / 6
52.9% KP
32,620
29.4% share
11,738g
208 CS · 7.8/m
ALBANIAN#iLevi
Rell · Support
3 / 8 / 8
64.7% KP
11,838
10.7% share
7,994g
22 CS · 0.8/m
Red side
Victoryмечта#xx1
Vladimir · Top
3 / 4 / 5
22.9% KP
27,643
23% share
12,486g
272 CS · 10.3/m
KILL ME SLOW#DIE
Rengar · Jungle
11 / 5 / 6
48.6% KP
21,117
17.6% share
14,124g
214 CS · 8.1/m
twtv Peng04#NMIXX
Syndra · Mid
15 / 2 / 6
60% KP
36,158
30.1% share
18,381g
240 CS · 9.1/m
Маша#KR01
Senna · ADC
4 / 4 / 13
48.6% KP
24,291
20.2% share
12,619g
162 CS · 6.1/m
4Fun4Matchmaking#N1 WP
Tahm Kench · Support
2 / 2 / 14
45.7% KP
10,903
9.1% share
8,356g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
