Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 212 days ago
7 / 4 / 10
K / D / A
42.5%
Kill participation
975.2
Damage / min
12,485g
473.2 gold / min
11
5 placed · 0 cleared
234
8.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatskygge kriger#EUV
Jayce · Top
0 / 9 / 1
6.7% KP
19,822
24% share
9,101g
219 CS · 8.3/m
nvid#4PIGS
Dr. Mundo · Jungle
3 / 6 / 2
33.3% KP
15,492
18.8% share
11,107g
197 CS · 7.5/m
Fizzus Christ#999
Fizz · Mid
9 / 10 / 1
66.7% KP
23,538
28.5% share
14,018g
184 CS · 7/m
LIL Peyz1#HOME
Jinx · ADC
3 / 10 / 5
53.3% KP
16,221
19.6% share
12,332g
227 CS · 8.6/m
sootrebor#EUWPL
Lulu · Support
0 / 5 / 7
46.7% KP
7,524
9.1% share
6,939g
22 CS · 0.8/m
Red side
VictoryShieda Saeeun1#KAYN
K'Sante · Top
6 / 1 / 10
40% KP
17,687
15.9% share
11,787g
203 CS · 7.7/m
Twight Wheeler#ŠKOLA
Pantheon · Jungle
12 / 3 / 11
57.5% KP
31,426
28.2% share
13,793g
183 CS · 6.9/m
twtv Peng04#NMIXX
Ahri · Mid
7 / 4 / 10
42.5% KP
25,729
23.1% share
12,485g
234 CS · 8.9/m
Azzapp#31415
Vel'Koz · ADC
13 / 4 / 6
47.5% KP
29,983
26.9% share
14,606g
232 CS · 8.8/m
Cribob#EUW0
Thresh · Support
2 / 3 / 17
47.5% KP
6,718
6% share
8,030g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
