Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 211 days ago
6 / 2 / 6
K / D / A
36.4%
Kill participation
695.5
Damage / min
11,047g
468.8 gold / min
24
6 placed · 5 cleared
202
8.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory910 39#910
Nidalee · Top
3 / 2 / 8
33.3% KP
15,570
15.6% share
10,000g
179 CS · 7.6/m
Sinerias#EUW
Master Yi · Jungle
12 / 3 / 10
66.7% KP
29,721
29.7% share
16,112g
220 CS · 9.3/m
twtv Peng04#NMIXX
Ahri · Mid
6 / 2 / 6
36.4% KP
16,391
16.4% share
11,047g
202 CS · 8.6/m
riku#slofi
Kalista · ADC
11 / 7 / 10
63.6% KP
31,664
31.7% share
14,546g
200 CS · 8.5/m
HOPPALA#hoppp
Braum · Support
1 / 8 / 21
66.7% KP
6,638
6.6% share
8,185g
16 CS · 0.7/m
Red side
DefeatBOOM Odi11#EWC26
Ornn · Top
2 / 6 / 3
22.7% KP
15,894
19.1% share
9,154g
178 CS · 7.6/m
TTV Guli#00000
Diana · Jungle
5 / 5 / 6
50% KP
14,719
17.7% share
9,788g
161 CS · 6.8/m
lucid dreams#1234
Jayce · Mid
3 / 7 / 8
50% KP
12,608
15.2% share
9,724g
199 CS · 8.4/m
SHJY#Lure
Ezreal · ADC
9 / 6 / 8
77.3% KP
24,150
29% share
12,492g
171 CS · 7.3/m
Bel Veth#Rank1
Senna · Support
3 / 9 / 12
68.2% KP
15,814
19% share
8,737g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
