Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 211 days ago
7 / 9 / 9
K / D / A
50%
Kill participation
639.7
Damage / min
14,355g
421.2 gold / min
27
7 placed · 9 cleared
262
7.7 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKDF DuDu#KING1
Skarner · Top
4 / 12 / 6
32.3% KP
29,496
22.4% share
10,985g
180 CS · 5.3/m
Nuno Mendes#2171
Ivern · Jungle
1 / 4 / 25
83.9% KP
11,472
8.7% share
12,301g
164 CS · 4.8/m
Yuros#00001
Syndra · Mid
13 / 7 / 14
87.1% KP
39,706
30.2% share
16,001g
306 CS · 9/m
NOT OVER#MUTED
Caitlyn · ADC
12 / 4 / 6
58.1% KP
40,119
30.5% share
19,548g
316 CS · 9.3/m
Τadej Pogačar#Soria
Nautilus · Support
1 / 5 / 16
54.8% KP
10,871
8.3% share
8,792g
38 CS · 1.1/m
Red side
Victoryxhtao#3100
Gnar · Top
7 / 6 / 7
43.8% KP
35,296
27.4% share
15,478g
239 CS · 7/m
Sinerias#EUW
Master Yi · Jungle
12 / 7 / 10
68.8% KP
40,129
31.1% share
19,646g
260 CS · 7.6/m
twtv Peng04#NMIXX
Ahri · Mid
7 / 9 / 9
50% KP
21,804
16.9% share
14,355g
262 CS · 7.7/m
mortzaY#0000
Jhin · ADC
6 / 3 / 10
50% KP
24,077
18.7% share
16,944g
266 CS · 7.8/m
Mood9#EUW
Braum · Support
0 / 6 / 23
71.9% KP
7,712
6% share
9,941g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
