Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 202 days ago
6 / 6 / 6
K / D / A
52.2%
Kill participation
802.9
Damage / min
11,707g
423.7 gold / min
18
6 placed · 2 cleared
239
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrawrben7#TwTv
Qiyana · Top
6 / 7 / 7
56.5% KP
19,746
20.5% share
10,186g
179 CS · 6.5/m
ismααα#EUW
Xin Zhao · Jungle
6 / 7 / 8
60.9% KP
29,709
30.8% share
12,286g
203 CS · 7.3/m
twtv Peng04#NMIXX
Lissandra · Mid
6 / 6 / 6
52.2% KP
22,188
23% share
11,707g
239 CS · 8.6/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
4 / 5 / 2
26.1% KP
16,124
16.7% share
10,655g
211 CS · 7.6/m
Relative#00002
Nautilus · Support
1 / 8 / 7
34.8% KP
8,679
9% share
6,715g
23 CS · 0.8/m
Red side
VictoryBoda#win
Yasuo · Top
8 / 8 / 8
48.5% KP
16,482
14.8% share
11,256g
199 CS · 7.2/m
Jonathan Bailey#zzz
Diana · Jungle
7 / 5 / 18
75.8% KP
28,559
25.6% share
12,496g
180 CS · 6.5/m
TwTv Phantasm#101
Akshan · Mid
10 / 2 / 16
78.8% KP
29,611
26.6% share
16,127g
279 CS · 10.1/m
HighintheSky#EUW
Singed · ADC
6 / 2 / 11
51.5% KP
26,726
24% share
14,318g
283 CS · 10.2/m
Malevolence#HAZE
Alistar · Support
2 / 6 / 26
84.8% KP
10,133
9.1% share
8,990g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
