Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 202 days ago
6 / 2 / 10
K / D / A
61.5%
Kill participation
1,196.8
Damage / min
12,948g
404.4 gold / min
13
5 placed · 1 cleared
226
7.1 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryc0st0m#dane
Sion · Top
5 / 4 / 5
38.5% KP
32,972
20.7% share
13,257g
261 CS · 8.2/m
Twight Wheeler#ŠKOLA
Pantheon · Jungle
10 / 4 / 4
53.8% KP
26,354
16.5% share
14,443g
205 CS · 6.4/m
twtv Peng04#NMIXX
Annie · Mid
6 / 2 / 10
61.5% KP
38,318
24% share
12,948g
226 CS · 7.1/m
Creepano#EUW
Caitlyn · ADC
4 / 3 / 7
42.3% KP
46,092
28.9% share
17,167g
299 CS · 9.3/m
sindrelolpro2345#EUW
Senna · Support
1 / 4 / 18
73.1% KP
15,878
9.9% share
10,462g
22 CS · 0.7/m
Red side
DefeatFreaky#EUWV2
Singed · Top
1 / 4 / 5
37.5% KP
14,393
11.9% share
10,894g
282 CS · 8.8/m
NattyNatt#2005
Dr. Mundo · Jungle
3 / 5 / 7
62.5% KP
22,172
18.3% share
12,758g
264 CS · 8.2/m
Yuros#00001
LeBlanc · Mid
3 / 2 / 8
68.8% KP
23,896
19.7% share
12,493g
291 CS · 9.1/m
LIL Peyz1#HOME
Yunara · ADC
8 / 6 / 3
68.8% KP
38,492
31.7% share
17,779g
275 CS · 8.6/m
Bloopey#EUW
Lux · Support
1 / 9 / 7
50% KP
22,369
18.4% share
8,140g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
