Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 199 days ago
14 / 4 / 12
K / D / A
55.3%
Kill participation
1,010.9
Damage / min
16,944g
452.4 gold / min
45
8 placed · 9 cleared
270
7.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOHN THE BAPTIST#LOOCA
Gragas · Top
6 / 3 / 7
27.7% KP
26,489
15.1% share
14,730g
296 CS · 7.9/m
Bel Veth#Rank1
Qiyana · Jungle
10 / 9 / 15
53.2% KP
37,182
21.1% share
16,709g
228 CS · 6.1/m
twtv Peng04#NMIXX
Ahri · Mid
14 / 4 / 12
55.3% KP
37,859
21.5% share
16,944g
270 CS · 7.2/m
Abner#EUW0
Xayah · ADC
14 / 10 / 10
51.1% KP
57,172
32.5% share
20,100g
287 CS · 7.7/m
Checo#adada
Bard · Support
3 / 11 / 25
59.6% KP
17,110
9.7% share
11,818g
35 CS · 0.9/m
Red side
VictoryNevir#0304
Riven · Top
4 / 6 / 10
37.8% KP
20,370
13.6% share
14,245g
244 CS · 6.5/m
Sinerias#EUW
Master Yi · Jungle
10 / 9 / 12
59.5% KP
32,581
21.8% share
21,006g
320 CS · 8.5/m
Yutori#aAa
Corki · Mid
6 / 8 / 14
54.1% KP
32,829
21.9% share
16,312g
318 CS · 8.5/m
SR player#SP202
Aurelion Sol · ADC
16 / 12 / 10
70.3% KP
49,458
33.1% share
20,034g
221 CS · 5.9/m
In Sec Hook#kwt
Alistar · Support
1 / 12 / 28
78.4% KP
14,402
9.6% share
11,401g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
