Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 198 days ago
10 / 2 / 13
K / D / A
67.6%
Kill participation
1,219.3
Damage / min
16,161g
534.5 gold / min
29
5 placed · 9 cleared
286
9.5 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
Yorick · Top
2 / 4 / 2
16.7% KP
16,005
19.1% share
12,743g
315 CS · 10.4/m
Spoicha#EUW
Hecarim · Jungle
7 / 6 / 12
79.2% KP
18,050
21.6% share
13,927g
244 CS · 8.1/m
CruncyWM#TW TV
Sylas · Mid
10 / 8 / 8
75% KP
24,611
29.4% share
12,622g
143 CS · 4.7/m
normale kartofel#devn
Sivir · ADC
4 / 7 / 8
50% KP
17,086
20.4% share
14,604g
247 CS · 8.2/m
Phil Ivey#102o
Rell · Support
1 / 9 / 17
75% KP
7,967
9.5% share
8,635g
34 CS · 1.1/m
Red side
Victoryttv arthua#monk
Twisted Fate · Top
7 / 4 / 6
38.2% KP
24,138
20% share
17,240g
274 CS · 9.1/m
Shadow#EUW2
Bel'Veth · Jungle
11 / 6 / 13
70.6% KP
26,547
22% share
15,884g
199 CS · 6.6/m
twtv Peng04#NMIXX
Ahri · Mid
10 / 2 / 13
67.6% KP
36,865
30.5% share
16,161g
286 CS · 9.5/m
Azzapp#31415
Vel'Koz · ADC
3 / 6 / 9
35.3% KP
23,162
19.2% share
12,686g
242 CS · 8/m
B O O S H I#STAR
Janna · Support
3 / 6 / 19
64.7% KP
10,036
8.3% share
9,103g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
