Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 198 days ago
4 / 8 / 5
K / D / A
34.6%
Kill participation
858
Damage / min
10,664g
392.1 gold / min
24
6 placed · 3 cleared
177
6.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShieda Saeeun1#KAYN
Gnar · Top
10 / 12 / 6
30.2% KP
18,821
15.3% share
11,942g
165 CS · 6.1/m
MISA 113#2108
Nidalee · Jungle
13 / 2 / 18
58.5% KP
32,300
26.3% share
15,799g
204 CS · 7.5/m
KC 16y TOP KING#KCWIN
Pantheon · Mid
11 / 4 / 13
45.3% KP
32,878
26.8% share
13,293g
189 CS · 6.9/m
midnight sun#fear
Kog'Maw · ADC
12 / 6 / 10
41.5% KP
22,640
18.4% share
14,670g
218 CS · 8/m
Odysseus#131
Bard · Support
7 / 2 / 29
67.9% KP
16,134
13.1% share
11,279g
29 CS · 1.1/m
Red side
Defeatstardewvalley67#EUW
Vayne · Top
10 / 10 / 4
53.8% KP
29,628
25.1% share
11,394g
179 CS · 6.6/m
KC PANDA#KCWIN
Kha'Zix · Jungle
3 / 11 / 3
23.1% KP
20,087
17% share
10,421g
147 CS · 5.4/m
twtv Peng04#NMIXX
Ahri · Mid
4 / 8 / 5
34.6% KP
23,338
19.8% share
10,664g
177 CS · 6.5/m
Azzapp#31415
Caitlyn · ADC
4 / 11 / 7
42.3% KP
21,280
18% share
13,231g
179 CS · 6.6/m
Yuros#00001
Zoe · Support
5 / 14 / 4
34.6% KP
23,617
20% share
9,235g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
