Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 197 days ago
4 / 5 / 2
K / D / A
35.3%
Kill participation
678.8
Damage / min
10,013g
438.5 gold / min
14
6 placed · 4 cleared
190
8.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRafunzel x#EUW
Darius · Top
8 / 3 / 3
33.3% KP
21,034
22.4% share
12,574g
234 CS · 10.2/m
Bel Veth#Rank1
Vi · Jungle
7 / 1 / 12
57.6% KP
15,420
16.4% share
11,451g
156 CS · 6.8/m
i miss csgo#1481
Ryze · Mid
7 / 3 / 9
48.5% KP
26,904
28.7% share
11,483g
232 CS · 10.2/m
zangetsu#717
Twitch · ADC
8 / 7 / 4
36.4% KP
19,802
21.1% share
10,671g
156 CS · 6.8/m
JD ROBERCIK#OKS
Lulu · Support
3 / 3 / 21
72.7% KP
10,695
11.4% share
9,052g
40 CS · 1.8/m
Red side
DefeatBunnyBeast#BUNNY
Sion · Top
2 / 4 / 1
17.6% KP
11,239
19.3% share
7,843g
179 CS · 7.8/m
Toffe#ren
Jarvan IV · Jungle
7 / 7 / 3
58.8% KP
11,075
19% share
9,725g
154 CS · 6.7/m
twtv Peng04#NMIXX
Ahri · Mid
4 / 5 / 2
35.3% KP
15,499
26.6% share
10,013g
190 CS · 8.3/m
hachiware#lucia
Corki · ADC
1 / 9 / 5
35.3% KP
11,129
19.1% share
9,296g
197 CS · 8.6/m
Unc Lathy#Bard
Bard · Support
3 / 8 / 6
52.9% KP
9,316
16% share
6,822g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
