Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 197 days ago
7 / 3 / 9
K / D / A
59.3%
Kill participation
1,105.7
Damage / min
11,740g
494 gold / min
21
6 placed · 5 cleared
229
9.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIvama#PAPI
Dr. Mundo · Top
0 / 5 / 2
28.6% KP
10,311
15.8% share
8,027g
165 CS · 6.9/m
ZYB CANYON#KR01
Xin Zhao · Jungle
1 / 9 / 4
71.4% KP
13,715
21.1% share
8,231g
155 CS · 6.5/m
ttv ronaldoo#123
Sylas · Mid
1 / 7 / 2
42.9% KP
13,089
20.1% share
8,662g
176 CS · 7.4/m
SOGEKING#EUW11
Ashe · ADC
3 / 5 / 1
57.1% KP
17,648
27.1% share
10,113g
200 CS · 8.4/m
Mauro Garih#EUW
Seraphine · Support
2 / 1 / 3
71.4% KP
10,319
15.9% share
7,078g
52 CS · 2.2/m
Red side
VictoryeeZaZ#333
Vayne · Top
8 / 1 / 5
48.1% KP
48,283
42.3% share
11,552g
214 CS · 9/m
Arima Kousei#1999
Lee Sin · Jungle
10 / 0 / 10
74.1% KP
22,759
19.9% share
12,888g
197 CS · 8.3/m
twtv Peng04#NMIXX
Ahri · Mid
7 / 3 / 9
59.3% KP
26,278
23% share
11,740g
229 CS · 9.6/m
ZiLEAN FREAK#YXY
Zilean · ADC
2 / 2 / 11
48.1% KP
10,186
8.9% share
10,440g
191 CS · 8/m
Illumina#Lumi
Senna · Support
0 / 1 / 12
44.4% KP
6,625
5.8% share
7,327g
36 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
