Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 197 days ago
7 / 5 / 12
K / D / A
38%
Kill participation
789.8
Damage / min
14,337g
460.3 gold / min
24
8 placed · 3 cleared
246
7.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMustafa#mudi
Yorick · Top
3 / 6 / 3
12% KP
29,128
19.4% share
13,273g
241 CS · 7.7/m
Blade ZXM#EUW
Kindred · Jungle
18 / 6 / 12
60% KP
41,453
27.6% share
20,406g
266 CS · 8.5/m
twtv Peng04#NMIXX
Ahri · Mid
7 / 5 / 12
38% KP
24,602
16.4% share
14,337g
246 CS · 7.9/m
StrØngest mental#EUW
Cassiopeia · ADC
12 / 9 / 12
48% KP
24,670
16.4% share
15,989g
211 CS · 6.8/m
SingularityDOSS#FKEU
Teemo · Support
10 / 5 / 16
52% KP
30,326
20.2% share
12,661g
33 CS · 1.1/m
Red side
DefeatTest40#4010
Singed · Top
5 / 8 / 3
26.7% KP
22,483
17.8% share
11,355g
221 CS · 7.1/m
Rising#2005
Graves · Jungle
6 / 9 / 9
50% KP
27,834
22% share
15,490g
250 CS · 8/m
TTobias lol#feet
Zed · Mid
10 / 10 / 3
43.3% KP
33,013
26.1% share
15,024g
228 CS · 7.3/m
Guppy#3333
Ezreal · ADC
6 / 11 / 5
36.7% KP
33,306
26.4% share
13,642g
223 CS · 7.2/m
Expedition 28#0211
Twisted Fate · Support
3 / 12 / 13
53.3% KP
9,744
7.7% share
9,842g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
