Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 195 days ago
4 / 6 / 3
K / D / A
30.4%
Kill participation
692.7
Damage / min
11,454g
397.5 gold / min
25
6 placed · 4 cleared
235
8.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygorillajones#123
Aurora · Top
11 / 7 / 10
48.8% KP
34,016
27.8% share
12,941g
188 CS · 6.5/m
bluerzor#grind
Pantheon · Jungle
8 / 2 / 11
44.2% KP
20,087
16.4% share
13,410g
200 CS · 6.9/m
TTobias lol#feet
Zed · Mid
10 / 5 / 6
37.2% KP
27,570
22.5% share
14,486g
219 CS · 7.6/m
getogetogeto#EUW
Caitlyn · ADC
12 / 5 / 7
44.2% KP
28,139
23% share
18,362g
291 CS · 10.1/m
Inverted Enoch#EUW
Bard · Support
2 / 5 / 20
51.2% KP
12,623
10.3% share
9,839g
24 CS · 0.8/m
Red side
Defeatxhtao#3100
Irelia · Top
10 / 10 / 1
47.8% KP
28,856
28.8% share
15,725g
245 CS · 8.5/m
Koldo#1233
Xin Zhao · Jungle
5 / 9 / 7
52.2% KP
20,098
20% share
12,442g
181 CS · 6.3/m
twtv Peng04#NMIXX
Ahri · Mid
4 / 6 / 3
30.4% KP
19,961
19.9% share
11,454g
235 CS · 8.2/m
스물다섯번째 밤#yoru
Yunara · ADC
2 / 11 / 8
43.5% KP
22,418
22.3% share
13,369g
247 CS · 8.6/m
hi im gaio#queen
Lulu · Support
2 / 7 / 7
39.1% KP
9,032
9% share
8,310g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
