Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 195 days ago
19 / 6 / 7
K / D / A
59.1%
Kill participation
1,690.5
Damage / min
20,171g
673.1 gold / min
22
7 placed · 4 cleared
224
7.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEitva#EUW
Illaoi · Top
2 / 10 / 9
28.2% KP
10,751
11.7% share
10,395g
189 CS · 6.3/m
Tazx3#000
Briar · Jungle
17 / 7 / 6
59% KP
27,848
30.4% share
15,966g
178 CS · 5.9/m
Posty#8490
Ahri · Mid
6 / 4 / 9
38.5% KP
13,976
15.2% share
13,328g
263 CS · 8.8/m
Creepano#EUW
Jhin · ADC
13 / 9 / 11
61.5% KP
28,855
31.5% share
17,854g
240 CS · 8/m
KlappaEUW#55122
Blitzcrank · Support
1 / 14 / 18
48.7% KP
10,253
11.2% share
8,582g
22 CS · 0.7/m
Red side
Victorytwtv Peng04#NMIXX
Syndra · Top
19 / 6 / 7
59.1% KP
50,660
34.4% share
20,171g
224 CS · 7.5/m
WTF AM I PLAYING#cnszn
Ambessa · Jungle
4 / 8 / 5
20.5% KP
14,086
9.6% share
11,678g
226 CS · 7.5/m
30pushupperdeath#hard
Akshan · Mid
8 / 10 / 6
31.8% KP
24,170
16.4% share
14,214g
224 CS · 7.5/m
double fantasy#0110
Senna · ADC
5 / 6 / 21
59.1% KP
26,585
18% share
16,205g
226 CS · 7.5/m
Azzapp#31415
Vel'Koz · Support
8 / 9 / 15
52.3% KP
31,815
21.6% share
11,338g
59 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
