Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 194 days ago
3 / 4 / 7
K / D / A
35.7%
Kill participation
920.4
Damage / min
12,821g
483.5 gold / min
18
10 placed · 1 cleared
280
10.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatanjelik#EUW
Aurelion Sol · Top
7 / 5 / 4
73.3% KP
19,207
26.1% share
11,220g
196 CS · 7.4/m
not there yet#FPA
Graves · Jungle
2 / 7 / 6
53.3% KP
12,882
17.5% share
9,977g
181 CS · 6.8/m
Nelaf#TRF
Jax · Mid
0 / 6 / 2
13.3% KP
12,194
16.5% share
8,693g
206 CS · 7.8/m
sootrebor#EUWPL
Ezreal · ADC
3 / 5 / 2
33.3% KP
18,612
25.2% share
11,973g
235 CS · 8.9/m
Sora#EZZ
LeBlanc · Support
3 / 5 / 3
40% KP
10,831
14.7% share
8,314g
29 CS · 1.1/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
5 / 5 / 6
39.3% KP
23,306
22.6% share
12,109g
239 CS · 9/m
Hyweedri#EUW
Kha'Zix · Jungle
11 / 2 / 5
57.1% KP
21,660
21% share
15,242g
206 CS · 7.8/m
twtv Peng04#NMIXX
Yone · Mid
3 / 4 / 7
35.7% KP
24,407
23.7% share
12,821g
280 CS · 10.6/m
VeigarV2SmurfAcc#123
Veigar · ADC
8 / 2 / 3
39.3% KP
25,093
24.4% share
15,766g
289 CS · 10.9/m
EINS seaz#0000
Nami · Support
1 / 2 / 19
71.4% KP
8,520
8.3% share
8,857g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
