Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 192 days ago
7 / 4 / 4
K / D / A
78.6%
Kill participation
967.1
Damage / min
11,604g
426.4 gold / min
13
4 placed · 3 cleared
234
8.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWATERMELOUUUNNNN#EUW
Cassiopeia · Top
7 / 1 / 9
59.3% KP
29,268
27.7% share
11,922g
213 CS · 7.8/m
TOG Woldjo#Yuri
Skarner · Jungle
8 / 0 / 12
74.1% KP
26,918
25.5% share
13,762g
218 CS · 8/m
Whirlwind Yasuo#ttv
Yasuo · Mid
6 / 5 / 4
37% KP
16,761
15.9% share
11,939g
206 CS · 7.6/m
1xn#EUW01
Corki · ADC
3 / 7 / 5
29.6% KP
20,400
19.3% share
11,764g
209 CS · 7.7/m
TTV Guli#Guli
Nami · Support
3 / 1 / 18
77.8% KP
12,164
11.5% share
9,793g
36 CS · 1.3/m
Red side
DefeatRiyo Reaper#Hygon
Zaahen · Top
0 / 6 / 2
14.3% KP
8,056
8.6% share
7,132g
151 CS · 5.5/m
EL MATADOR JANIS#270
Vi · Jungle
2 / 6 / 3
35.7% KP
8,563
9.2% share
9,156g
163 CS · 6/m
twtv Peng04#NMIXX
Ahri · Mid
7 / 4 / 4
78.6% KP
26,322
28.2% share
11,604g
234 CS · 8.6/m
Azzapp#31415
Vel'Koz · ADC
4 / 7 / 5
64.3% KP
38,540
41.2% share
11,421g
238 CS · 8.7/m
Patrick Jane#BOO
Bard · Support
1 / 4 / 8
64.3% KP
11,977
12.8% share
7,329g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
