Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 192 days ago
5 / 4 / 3
K / D / A
42.1%
Kill participation
651.5
Damage / min
10,235g
400.3 gold / min
28
9 placed · 2 cleared
185
7.2 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTrtgfg#EUW
Akali · Top
1 / 3 / 8
37.5% KP
14,284
13.8% share
8,518g
168 CS · 6.6/m
he is god#71300
Ambessa · Jungle
4 / 3 / 6
41.7% KP
16,970
16.4% share
11,366g
211 CS · 8.3/m
laabuk YouTube#0124
Malzahar · Mid
1 / 4 / 7
33.3% KP
17,471
16.9% share
9,275g
216 CS · 8.4/m
Afroboi Adc Acc#Afro
Yunara · ADC
18 / 4 / 2
83.3% KP
46,897
45.3% share
18,709g
244 CS · 9.5/m
Xrusi kai Kafes#444
Nautilus · Support
0 / 5 / 19
79.2% KP
7,964
7.7% share
8,131g
20 CS · 0.8/m
Red side
Defeattwtv Peng04#NMIXX
Poppy · Top
5 / 4 / 3
42.1% KP
16,656
21.8% share
10,235g
185 CS · 7.2/m
PINISLOVERBOY#BLB
Qiyana · Jungle
5 / 2 / 5
52.6% KP
16,638
21.8% share
10,914g
200 CS · 7.8/m
Po Gap#EUW
LeBlanc · Mid
4 / 5 / 3
36.8% KP
20,837
27.2% share
9,601g
213 CS · 8.3/m
BLEEEEEEEEEH#ALK67
Senna · ADC
2 / 9 / 7
47.4% KP
14,969
19.6% share
9,829g
167 CS · 6.5/m
sootrebor#EUWPL
Alistar · Support
3 / 5 / 9
63.2% KP
7,395
9.7% share
7,446g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
