Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 191 days ago
3 / 9 / 6
K / D / A
36%
Kill participation
798.3
Damage / min
12,642g
345.1 gold / min
26
8 placed · 4 cleared
245
6.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryG2 Jankos#unc2
Gnar · Top
3 / 6 / 3
15% KP
21,913
14.2% share
14,061g
294 CS · 8/m
Metroflox#EUW
Warwick · Jungle
7 / 7 / 17
60% KP
18,406
11.9% share
14,514g
199 CS · 5.4/m
FSZ RETURNS#0303
Aurora · Mid
16 / 4 / 9
62.5% KP
52,232
33.8% share
19,155g
318 CS · 8.7/m
Notiko#EUW01
Lucian · ADC
13 / 3 / 9
55% KP
47,333
30.6% share
19,051g
302 CS · 8.2/m
farfetch#296
Nami · Support
1 / 5 / 31
80% KP
14,691
9.5% share
11,841g
30 CS · 0.8/m
Red side
Defeatyoydshxty#EUWE
Vayne · Top
7 / 3 / 3
40% KP
30,633
22.3% share
17,725g
318 CS · 8.7/m
not there yet#FPA
Graves · Jungle
8 / 6 / 5
52% KP
28,859
21% share
18,943g
349 CS · 9.5/m
twtv Peng04#NMIXX
Ahri · Mid
3 / 9 / 6
36% KP
29,246
21.3% share
12,642g
245 CS · 6.7/m
BOOM Odi11#EWC26
Corki · ADC
5 / 11 / 6
44% KP
35,296
25.7% share
18,085g
284 CS · 7.8/m
JD ROBERCIK#OKS
Nautilus · Support
2 / 11 / 16
72% KP
13,203
9.6% share
10,541g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
