Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 191 days ago
4 / 4 / 7
K / D / A
64.7%
Kill participation
696.2
Damage / min
11,042g
406.5 gold / min
20
5 placed · 3 cleared
215
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichiel deRuyter#NLNLN
Jayce · Top
8 / 2 / 7
46.9% KP
40,698
32.2% share
13,814g
243 CS · 8.9/m
komanche uchiha#elite
Pantheon · Jungle
10 / 3 / 3
40.6% KP
18,208
14.4% share
13,343g
202 CS · 7.4/m
d1n23id#EUW2
Aurora · Mid
8 / 2 / 10
56.3% KP
39,313
31.1% share
13,802g
251 CS · 9.2/m
Divine#real7
Ezreal · ADC
3 / 6 / 7
31.3% KP
15,062
11.9% share
10,840g
202 CS · 7.4/m
alvarooo#000
Bard · Support
3 / 4 / 19
68.8% KP
13,024
10.3% share
9,218g
22 CS · 0.8/m
Red side
Defeatnot there yet#FPA
Dr. Mundo · Top
1 / 6 / 3
23.5% KP
13,733
15.2% share
9,409g
203 CS · 7.5/m
Izo#0707
Naafiri · Jungle
3 / 9 / 2
29.4% KP
12,045
13.4% share
9,075g
137 CS · 5/m
twtv Peng04#NMIXX
Ahri · Mid
4 / 4 / 7
64.7% KP
18,914
21% share
11,042g
215 CS · 7.9/m
La La Land#star
Yunara · ADC
8 / 5 / 6
82.4% KP
36,932
41% share
16,942g
276 CS · 10.2/m
PCS Moule frite#MIAM
Lulu · Support
1 / 8 / 13
82.4% KP
8,489
9.4% share
7,540g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
