Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 189 days ago
11 / 2 / 14
K / D / A
55.6%
Kill participation
1,077.2
Damage / min
16,438g
515.6 gold / min
24
2 placed · 3 cleared
298
9.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatG2 Hans Sama#12838
Varus · Top
7 / 8 / 10
58.6% KP
36,544
25.8% share
13,497g
246 CS · 7.7/m
Malevolence#HAZE
Karthus · Jungle
3 / 9 / 15
62.1% KP
38,590
27.2% share
14,136g
247 CS · 7.7/m
Agurin#SKT
Kassadin · Mid
8 / 8 / 1
31% KP
21,887
15.4% share
16,243g
237 CS · 7.4/m
Garfield#liz
Ezreal · ADC
11 / 10 / 6
58.6% KP
38,304
27% share
18,680g
268 CS · 8.4/m
PCS Moule frite#MIAM
Alistar · Support
0 / 10 / 17
58.6% KP
6,369
4.5% share
8,340g
23 CS · 0.7/m
Red side
VictoryFaz#EUW2
Kog'Maw · Top
15 / 8 / 7
48.9% KP
35,508
23% share
15,168g
184 CS · 5.8/m
ismααα#EUW
Jarvan IV · Jungle
6 / 5 / 26
71.1% KP
26,428
17.2% share
15,134g
242 CS · 7.6/m
twtv Peng04#NMIXX
Ahri · Mid
11 / 2 / 14
55.6% KP
34,344
22.3% share
16,438g
298 CS · 9.3/m
Afroboi Adc Acc#Afro
Sivir · ADC
11 / 7 / 23
75.6% KP
40,138
26% share
19,641g
299 CS · 9.4/m
Unc Lathy#Bard
Skarner · Support
2 / 7 / 25
60% KP
17,668
11.5% share
10,000g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
