Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 189 days ago
2 / 6 / 7
K / D / A
32.1%
Kill participation
611.1
Damage / min
10,176g
357.5 gold / min
21
10 placed · 1 cleared
205
7.2 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKC Kamiloo#FIRE
Gnar · Top
10 / 4 / 5
50% KP
35,504
28.5% share
15,693g
282 CS · 9.9/m
NattyNatt#2005
Rengar · Jungle
6 / 5 / 7
43.3% KP
13,774
11.1% share
13,612g
245 CS · 8.6/m
Po Gap#EUW
Azir · Mid
8 / 9 / 7
50% KP
32,375
26% share
12,133g
170 CS · 6/m
Faz#EUW2
Kog'Maw · ADC
6 / 3 / 14
66.7% KP
35,929
28.9% share
14,247g
237 CS · 8.3/m
KC NEXT MIDKING#PANDA
Alistar · Support
0 / 7 / 17
56.7% KP
6,894
5.5% share
7,876g
28 CS · 1/m
Red side
Defeattwtv Peng04#NMIXX
Sion · Top
2 / 6 / 7
32.1% KP
17,395
16.3% share
10,176g
205 CS · 7.2/m
not there yet#FPA
Graves · Jungle
4 / 6 / 9
46.4% KP
18,565
17.4% share
12,112g
223 CS · 7.8/m
Ekko the Neeko#EUW
Ekko · Mid
5 / 7 / 8
46.4% KP
24,874
23.3% share
11,310g
218 CS · 7.7/m
Azzapp#31415
Vel'Koz · ADC
11 / 6 / 8
67.9% KP
28,137
26.4% share
14,042g
204 CS · 7.2/m
Unc Lathy#Bard
Skarner · Support
6 / 5 / 12
64.3% KP
17,740
16.6% share
10,199g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
