Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 189 days ago
4 / 6 / 1
K / D / A
31.3%
Kill participation
703.6
Damage / min
9,419g
369.6 gold / min
21
7 placed · 1 cleared
187
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPoEs tk#EUW
Riven · Top
3 / 6 / 2
31.3% KP
17,556
20.5% share
9,615g
195 CS · 7.7/m
NattyNatt#2005
Rengar · Jungle
3 / 4 / 8
68.8% KP
14,927
17.4% share
13,231g
236 CS · 9.3/m
twtv Peng04#NMIXX
Ahri · Mid
4 / 6 / 1
31.3% KP
17,931
20.9% share
9,419g
187 CS · 7.3/m
Azzapp#31415
Vel'Koz · ADC
5 / 3 / 5
62.5% KP
28,027
32.7% share
11,731g
203 CS · 8/m
BLEEEEEEEEEH#ALK67
Nautilus · Support
1 / 10 / 5
37.5% KP
7,266
8.5% share
6,299g
19 CS · 0.7/m
Red side
VictoryCruncyWM#TW TV
Zaahen · Top
10 / 2 / 4
48.3% KP
21,926
24.1% share
11,551g
173 CS · 6.8/m
LUCADENGA#EUW
Nunu & Willump · Jungle
3 / 5 / 13
55.2% KP
10,187
11.2% share
11,009g
195 CS · 7.7/m
Dagestan#2or3
LeBlanc · Mid
8 / 2 / 6
48.3% KP
22,889
25.1% share
12,123g
223 CS · 8.8/m
Afroboi Adc Acc#Afro
Jhin · ADC
7 / 4 / 13
69% KP
24,390
26.8% share
13,671g
201 CS · 7.9/m
VIT Fleshy#EU1
Anivia · Support
1 / 3 / 14
51.7% KP
11,771
12.9% share
7,956g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
