Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 188 days ago
14 / 1 / 8
K / D / A
78.6%
Kill participation
1,078.9
Damage / min
15,462g
520.9 gold / min
25
8 placed · 4 cleared
262
8.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNattyNatt#2005
Sion · Top
1 / 4 / 8
60% KP
16,118
16.5% share
10,130g
206 CS · 6.9/m
Agurin#DND
Elise · Jungle
7 / 7 / 3
66.7% KP
23,400
24% share
15,242g
235 CS · 7.9/m
Dagestan#2or3
Sylas · Mid
2 / 5 / 2
26.7% KP
15,812
16.2% share
11,222g
260 CS · 8.8/m
From One To Five#tori
Caitlyn · ADC
5 / 7 / 3
53.3% KP
33,243
34% share
15,432g
285 CS · 9.6/m
G2 Labrov#8085
Bard · Support
0 / 5 / 6
40% KP
9,124
9.3% share
7,538g
29 CS · 1/m
Red side
VictoryRhilech#15105
Gnar · Top
4 / 5 / 6
35.7% KP
33,452
28.1% share
15,086g
266 CS · 9/m
G2 SkewMond#3327
Xin Zhao · Jungle
6 / 3 / 12
64.3% KP
26,799
22.5% share
13,447g
211 CS · 7.1/m
twtv Peng04#NMIXX
Ahri · Mid
14 / 1 / 8
78.6% KP
32,024
26.9% share
15,462g
262 CS · 8.8/m
Rekkles#1996
Jhin · ADC
3 / 3 / 13
57.1% KP
20,267
17% share
12,539g
215 CS · 7.2/m
Lostboy#M31
Karma · Support
1 / 3 / 16
60.7% KP
6,424
5.4% share
8,685g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
