Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 181 days ago
10 / 6 / 24
K / D / A
72.3%
Kill participation
814.3
Damage / min
18,469g
632.9 gold / min
19
5 placed · 4 cleared
221
7.6 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZYB CANYON#KR01
Vayne · Top
7 / 6 / 4
23.4% KP
20,076
15% share
12,916g
191 CS · 6.5/m
Xally#016
Skarner · Jungle
5 / 3 / 18
48.9% KP
26,457
19.7% share
12,908g
184 CS · 6.3/m
NieNieMozna#kur
Azir · Mid
8 / 10 / 6
29.8% KP
26,305
19.6% share
13,654g
209 CS · 7.2/m
twtv Peng04#NMIXX
Seraphine · ADC
10 / 6 / 24
72.3% KP
23,763
17.7% share
18,469g
221 CS · 7.6/m
INFLATEDPawełek#INFL
Pantheon · Support
17 / 9 / 14
66% KP
37,556
28% share
16,342g
71 CS · 2.4/m
Red side
DefeatToasty#G2WIN
Ambessa · Top
5 / 7 / 7
35.3% KP
27,414
20% share
12,451g
205 CS · 7/m
Agurin#DND
Elise · Jungle
11 / 9 / 9
58.8% KP
36,251
26.4% share
15,043g
214 CS · 7.3/m
Tsiper#akos
Aurora · Mid
7 / 8 / 9
47.1% KP
33,909
24.7% share
12,766g
220 CS · 7.5/m
TwTv SharonMirza#99999
Naafiri · ADC
8 / 13 / 6
41.2% KP
23,427
17.1% share
13,909g
168 CS · 5.8/m
domovní bratr#num0
Malzahar · Support
3 / 10 / 16
55.9% KP
16,119
11.8% share
9,589g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
