Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 174 days ago
12 / 1 / 9
K / D / A
51.2%
Kill participation
1,226.8
Damage / min
13,119g
557.1 gold / min
16
3 placed · 2 cleared
194
8.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytubezedtanrisi1#short
Zed · Top
5 / 11 / 2
29.2% KP
21,911
28.4% share
10,180g
172 CS · 7.3/m
chilling wbu#same
Xin Zhao · Jungle
9 / 8 / 3
50% KP
23,203
30% share
11,270g
180 CS · 7.6/m
ChrosPas#EUW
Mel · Mid
6 / 11 / 3
37.5% KP
13,099
17% share
9,386g
154 CS · 6.5/m
Life of Po#EUW
Vladimir · ADC
2 / 2 / 5
29.2% KP
14,060
18.2% share
8,139g
153 CS · 6.5/m
Enfant résilient#EUW
Thresh · Support
2 / 9 / 11
54.2% KP
4,972
6.4% share
6,959g
15 CS · 0.6/m
Red side
Victoryanjelik#EUW
Yone · Top
9 / 4 / 7
39% KP
27,726
25.8% share
15,141g
262 CS · 11.1/m
Revengee#NOT
Master Yi · Jungle
9 / 8 / 6
36.6% KP
17,253
16.1% share
11,270g
164 CS · 7/m
twtv Peng04#NMIXX
Ahri · Mid
12 / 1 / 9
51.2% KP
28,891
26.9% share
13,119g
194 CS · 8.2/m
Valdife#333
Varus · ADC
7 / 5 / 5
29.3% KP
20,645
19.2% share
11,345g
167 CS · 7.1/m
ObiDagsYTB#EUW
Nami · Support
4 / 6 / 23
65.9% KP
12,860
12% share
9,647g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
