Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 173 days ago
5 / 4 / 7
K / D / A
38.7%
Kill participation
914.9
Damage / min
14,008g
427.9 gold / min
24
4 placed · 4 cleared
269
8.2 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLarrySS#EUW
Gnar · Top
4 / 5 / 6
32.3% KP
20,694
18.3% share
13,186g
240 CS · 7.3/m
hotel california#333
Talon · Jungle
11 / 7 / 6
54.8% KP
31,131
27.5% share
15,385g
256 CS · 7.8/m
twtv Peng04#NMIXX
Ahri · Mid
5 / 4 / 7
38.7% KP
29,949
26.5% share
14,008g
269 CS · 8.2/m
Ben#T140
Tristana · ADC
9 / 3 / 3
38.7% KP
19,136
16.9% share
16,969g
267 CS · 8.2/m
PumpkinEkko#EUW
Orianna · Support
2 / 7 / 11
41.9% KP
12,243
10.8% share
9,948g
48 CS · 1.5/m
Red side
DefeatGOOD MANDEE V2#EUW
Zoe · Top
4 / 13 / 8
46.2% KP
30,023
28.9% share
10,841g
178 CS · 5.4/m
Tweek#opzz
Graves · Jungle
10 / 5 / 3
50% KP
22,216
21.4% share
16,342g
242 CS · 7.4/m
Twitch Six10lol#Six7
Aurora · Mid
4 / 3 / 7
42.3% KP
25,032
24.1% share
14,924g
331 CS · 10.1/m
Roooooooobin#EUW
Jinx · ADC
7 / 7 / 5
46.2% KP
17,642
17% share
14,768g
285 CS · 8.7/m
KiRKADELL#EPSTN
Janna · Support
1 / 3 / 14
57.7% KP
8,935
8.6% share
9,017g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
