Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 173 days ago
3 / 6 / 2
K / D / A
33.3%
Kill participation
809.9
Damage / min
10,698g
366.8 gold / min
32
11 placed · 1 cleared
239
8.2 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIncandesce#EUW
Akali · Top
8 / 4 / 9
48.6% KP
22,548
21.4% share
12,801g
213 CS · 7.3/m
Hazzar#M16
Trundle · Jungle
3 / 2 / 16
54.3% KP
13,070
12.4% share
13,417g
213 CS · 7.3/m
LowMasta#NUNU
Nunu & Willump · Mid
11 / 2 / 16
77.1% KP
34,580
32.8% share
15,433g
232 CS · 8/m
s0lskin#EUW
Kai'Sa · ADC
9 / 4 / 13
62.9% KP
23,486
22.3% share
16,553g
248 CS · 8.5/m
Framd#EUW
Pyke · Support
4 / 3 / 14
51.4% KP
11,775
11.2% share
9,666g
39 CS · 1.3/m
Red side
Defeattwtv Peng04#NMIXX
Teemo · Top
3 / 6 / 2
33.3% KP
23,621
24% share
10,698g
239 CS · 8.2/m
Reifoas#0107
Naafiri · Jungle
10 / 6 / 1
73.3% KP
26,860
27.3% share
14,081g
255 CS · 8.7/m
Incurvated Idas#EUW
Aurora · Mid
1 / 8 / 4
33.3% KP
24,650
25.1% share
8,621g
200 CS · 6.9/m
ArnthorHraezlyr#xdd
Lucian · ADC
0 / 6 / 8
53.3% KP
19,292
19.6% share
11,335g
234 CS · 8/m
ölemann#EUW
Taric · Support
1 / 9 / 8
60% KP
3,919
4% share
7,899g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
