Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 173 days ago
8 / 4 / 10
K / D / A
52.9%
Kill participation
839.9
Damage / min
14,915g
458.5 gold / min
32
5 placed · 3 cleared
276
8.5 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwqecxzsa#EUW
Vladimir · Top
5 / 4 / 7
38.7% KP
26,108
22.8% share
13,584g
286 CS · 8.8/m
Elmo#FREEP
Graves · Jungle
2 / 5 / 9
35.5% KP
16,968
14.8% share
14,223g
291 CS · 8.9/m
mwanga#pog
Naafiri · Mid
11 / 12 / 1
38.7% KP
19,127
16.7% share
13,041g
190 CS · 5.8/m
ΓΙΟΛΟΤΕΛΗΣ#GRE
Ezreal · ADC
12 / 5 / 5
54.8% KP
41,664
36.4% share
19,316g
346 CS · 10.6/m
Semir Gerkhan#SIGMA
Karma · Support
1 / 9 / 20
67.7% KP
10,582
9.2% share
9,536g
16 CS · 0.5/m
Red side
VictoryMARVIN 1V9 GOD#GAROU
Singed · Top
3 / 7 / 9
35.3% KP
22,779
23% share
13,412g
281 CS · 8.6/m
drilleur de bz#EUW
Talon · Jungle
8 / 7 / 6
41.2% KP
17,732
17.9% share
14,949g
243 CS · 7.5/m
twtv Peng04#NMIXX
Ahri · Mid
8 / 4 / 10
52.9% KP
27,326
27.6% share
14,915g
276 CS · 8.5/m
Pepíček67#6 7
Kai'Sa · ADC
15 / 7 / 3
52.9% KP
26,023
26.3% share
20,274g
277 CS · 8.5/m
A7omic#EUW
Leona · Support
0 / 6 / 19
55.9% KP
5,255
5.3% share
8,893g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
