Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 173 days ago
9 / 3 / 15
K / D / A
46.2%
Kill participation
1,182
Damage / min
14,697g
458.8 gold / min
37
7 placed · 7 cleared
234
7.3 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
6
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat哈基米哦南北绿豆阿西嘎哈椰果奶龙#東海帝王
Poppy · Top
8 / 10 / 10
51.4% KP
33,776
23.6% share
13,531g
245 CS · 7.6/m
14 9 11 25#EUW
Graves · Jungle
6 / 14 / 6
34.3% KP
17,958
12.6% share
12,845g
239 CS · 7.5/m
Mommylssue#Milk
Viktor · Mid
8 / 11 / 10
51.4% KP
34,151
23.9% share
15,038g
235 CS · 7.3/m
become better#4926
Ezreal · ADC
8 / 9 / 8
45.7% KP
44,626
31.2% share
16,536g
236 CS · 7.4/m
Prostate Paver#Sore
Pyke · Support
5 / 8 / 8
37.1% KP
12,352
8.6% share
9,370g
25 CS · 0.8/m
Red side
VictoryH0rnlime#1871
Warwick · Top
7 / 13 / 5
23.1% KP
28,810
19.1% share
14,123g
230 CS · 7.2/m
closerin oglu#daddy
Ambessa · Jungle
18 / 2 / 10
53.8% KP
41,619
27.6% share
21,740g
312 CS · 9.7/m
twtv Peng04#NMIXX
Ahri · Mid
9 / 3 / 15
46.2% KP
37,862
25.1% share
14,697g
234 CS · 7.3/m
e46 330ci#2006
Kalista · ADC
13 / 8 / 9
42.3% KP
26,945
17.8% share
16,872g
214 CS · 6.7/m
Slayer2050#EUW
Neeko · Support
5 / 9 / 18
44.2% KP
15,748
10.4% share
11,109g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
