Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 172 days ago
6 / 10 / 10
K / D / A
48.5%
Kill participation
725.4
Damage / min
13,376g
347.7 gold / min
28
8 placed · 7 cleared
262
6.8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
3
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBURNYOUFOOLS#Burn
Kayle · Top
10 / 6 / 8
54.5% KP
28,434
19.3% share
18,145g
343 CS · 8.9/m
SoloLevelling#PIGS
Hecarim · Jungle
3 / 9 / 19
66.7% KP
18,182
12.3% share
14,917g
283 CS · 7.4/m
twtv Peng04#NMIXX
Ahri · Mid
6 / 10 / 10
48.5% KP
27,902
18.9% share
13,376g
262 CS · 6.8/m
Agent Cooper#Peak
Sivir · ADC
14 / 6 / 8
66.7% KP
60,785
41.3% share
21,765g
374 CS · 9.7/m
Ruby#5977
Yuumi · Support
0 / 3 / 23
69.7% KP
11,989
8.1% share
10,090g
15 CS · 0.4/m
Red side
VictoryRYZE HACK英雄联盟#doinB
Jax · Top
5 / 9 / 6
32.4% KP
15,974
11.6% share
16,290g
306 CS · 8/m
lifetime#zoer
Ivern · Jungle
5 / 3 / 23
82.4% KP
16,306
11.9% share
17,455g
226 CS · 5.9/m
twitch raiko#KATA
Katarina · Mid
14 / 6 / 10
70.6% KP
52,259
38.1% share
20,626g
337 CS · 8.8/m
schlomby#yes
Senna · ADC
9 / 6 / 17
76.5% KP
46,153
33.6% share
21,239g
298 CS · 7.7/m
Lune#EUWWW
Rakan · Support
1 / 9 / 21
64.7% KP
6,519
4.8% share
10,735g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
