Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 172 days ago
5 / 10 / 4
K / D / A
47.4%
Kill participation
574.4
Damage / min
10,098g
370.8 gold / min
16
5 placed · 2 cleared
201
7.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGugoat#MESSI
Jayce · Top
13 / 1 / 7
42.6% KP
30,275
28.9% share
16,662g
314 CS · 11.5/m
psilakhs#3190
Jarvan IV · Jungle
8 / 2 / 22
63.8% KP
17,093
16.3% share
15,858g
245 CS · 9/m
MariuszMurzynski#menel
Anivia · Mid
10 / 4 / 10
42.6% KP
14,703
14% share
11,560g
189 CS · 6.9/m
estang#EUW
Miss Fortune · ADC
8 / 6 / 15
48.9% KP
23,257
22.2% share
15,145g
193 CS · 7.1/m
BLEEEEEEEEEH#ALK67
Elise · Support
8 / 7 / 9
36.2% KP
19,583
18.7% share
10,397g
31 CS · 1.1/m
Red side
DefeatGloutublop#EUW
Gnar · Top
1 / 6 / 2
15.8% KP
8,169
10.3% share
8,240g
197 CS · 7.2/m
Malevolence#HAZE
Karthus · Jungle
7 / 10 / 4
57.9% KP
34,035
43% share
12,411g
191 CS · 7/m
twtv Peng04#NMIXX
Neeko · Mid
5 / 10 / 4
47.4% KP
15,644
19.8% share
10,098g
201 CS · 7.4/m
MinorERL janitor#Mafro
Kennen · ADC
5 / 10 / 4
47.4% KP
15,272
19.3% share
11,615g
204 CS · 7.5/m
small cat#meoow
Lulu · Support
1 / 11 / 10
57.9% KP
6,039
7.6% share
7,124g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
