Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 171 days ago
2 / 3 / 16
K / D / A
51.4%
Kill participation
380.4
Damage / min
7,051g
314.1 gold / min
55
28 placed · 3 cleared
15
0.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKeyshan#EUW
Akshan · Top
1 / 10 / 2
37.5% KP
9,831
16.5% share
6,941g
131 CS · 5.8/m
Raptix#RAP
Ekko · Jungle
3 / 4 / 4
87.5% KP
15,353
25.8% share
8,820g
157 CS · 7/m
Neczo#20765
Ryze · Mid
1 / 6 / 3
50% KP
13,035
21.9% share
7,363g
167 CS · 7.4/m
bileğin kırılır#kazor
Kalista · ADC
3 / 6 / 1
50% KP
16,494
27.8% share
9,931g
185 CS · 8.2/m
BATMAN#GRE
Braum · Support
0 / 9 / 6
75% KP
4,700
7.9% share
5,440g
18 CS · 0.8/m
Red side
VictoryLeggionaire#EUW
Varus · Top
14 / 0 / 5
54.3% KP
22,886
23.9% share
11,254g
147 CS · 6.5/m
Dawciu#VITB
Xin Zhao · Jungle
7 / 1 / 11
51.4% KP
19,769
20.7% share
12,008g
195 CS · 8.7/m
Falco Zen#EUW
Viktor · Mid
4 / 1 / 10
40% KP
19,406
20.3% share
10,096g
199 CS · 8.9/m
Notiko#EUW01
Kai'Sa · ADC
8 / 3 / 9
48.6% KP
24,959
26.1% share
13,159g
190 CS · 8.5/m
twtv Peng04#NMIXX
Nautilus · Support
2 / 3 / 16
51.4% KP
8,539
8.9% share
7,051g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
