Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 171 days ago
3 / 1 / 7
K / D / A
40%
Kill participation
773.9
Damage / min
11,007g
413 gold / min
20
4 placed · 7 cleared
240
9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPavelOfGilead#gun
Varus · Top
6 / 6 / 7
52% KP
19,250
23.5% share
12,166g
207 CS · 7.8/m
Fforanityn#4645
Master Yi · Jungle
7 / 3 / 4
44% KP
15,173
18.5% share
12,360g
229 CS · 8.6/m
twtv Peng04#NMIXX
Ahri · Mid
3 / 1 / 7
40% KP
20,625
25.2% share
11,007g
240 CS · 9/m
p o y λ o d#zzz
Nilah · ADC
5 / 3 / 6
44% KP
17,848
21.8% share
15,117g
263 CS · 9.9/m
Pâcifik#EUW
Nautilus · Support
4 / 1 / 6
40% KP
8,943
10.9% share
9,024g
28 CS · 1.1/m
Red side
DefeatJagaaaan#Dimeh
Vayne · Top
3 / 8 / 4
50% KP
14,092
21% share
9,977g
210 CS · 7.9/m
TTV HYBRADGE#ADL
Volibear · Jungle
5 / 4 / 6
78.6% KP
14,226
21.2% share
12,262g
220 CS · 8.3/m
TWTV RYUVEN#RANK1
Akshan · Mid
4 / 2 / 3
50% KP
13,294
19.8% share
12,015g
264 CS · 9.9/m
NeverBrokeAgain#L9L9
Ziggs · ADC
0 / 7 / 6
42.9% KP
18,477
27.6% share
9,338g
200 CS · 7.5/m
Stendinho 10#lrd
Alistar · Support
2 / 4 / 5
50% KP
6,930
10.3% share
6,581g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
