Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 170 days ago
8 / 3 / 16
K / D / A
85.7%
Kill participation
1,335.3
Damage / min
15,584g
477.1 gold / min
32
4 placed · 7 cleared
300
9.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatam i washed#001
Vayne · Top
0 / 10 / 0
0% KP
16,613
15.4% share
9,364g
200 CS · 6.1/m
Kral Ruinez#king
Viego · Jungle
12 / 6 / 3
53.6% KP
19,586
18.2% share
14,449g
207 CS · 6.3/m
twtv Peng04#NMIXX
Ahri · Mid
8 / 3 / 16
85.7% KP
43,620
40.4% share
15,584g
300 CS · 9.2/m
Jagaaaan#Dimeh
Yunara · ADC
6 / 4 / 8
50% KP
20,283
18.8% share
17,178g
304 CS · 9.3/m
MEGAZORD XERSUS7#PawN1
Lulu · Support
2 / 7 / 19
75% KP
7,750
7.2% share
10,171g
27 CS · 0.8/m
Red side
Victorynerf serpents#fang
Ivern · Top
3 / 3 / 11
46.7% KP
12,844
10.6% share
10,508g
138 CS · 4.2/m
GigaSoz#XDDDD
Kha'Zix · Jungle
11 / 9 / 5
53.3% KP
29,491
24.2% share
17,326g
226 CS · 6.9/m
Way ahead of you#WAOU
Irelia · Mid
9 / 10 / 4
43.3% KP
26,437
21.7% share
17,067g
314 CS · 9.6/m
Yozu#Lux
Ziggs · ADC
5 / 2 / 10
50% KP
37,743
31% share
15,700g
302 CS · 9.2/m
wd40#400ml
Karma · Support
2 / 5 / 16
60% KP
15,189
12.5% share
10,012g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
