Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Soraka
Defeat
Ranked Solo/Duo · 170 days ago
1 / 4 / 13
K / D / A
77.8%
Kill participation
240.8
Damage / min
8,976g
266.9 gold / min
98
54 placed · 6 cleared
18
0.5 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatElajah#hasan
Varus · Top
6 / 9 / 2
44.4% KP
34,763
34.7% share
11,502g
212 CS · 6.3/m
EnkuleurdOursins#EUW
Xin Zhao · Jungle
4 / 8 / 7
61.1% KP
16,231
16.2% share
11,794g
201 CS · 6/m
F3reak#NIKA
Anivia · Mid
5 / 4 / 4
50% KP
17,043
17% share
12,195g
232 CS · 6.9/m
Oguri Cap#First
Senna · ADC
2 / 7 / 10
66.7% KP
23,961
23.9% share
15,716g
281 CS · 8.4/m
twtv Peng04#NMIXX
Soraka · Support
1 / 4 / 13
77.8% KP
8,099
8.1% share
8,976g
18 CS · 0.5/m
Red side
VictoryAlezos#EUW
Malphite · Top
5 / 5 / 9
43.8% KP
27,454
22.7% share
12,913g
254 CS · 7.6/m
endermenslayer#1313
Sylas · Jungle
5 / 1 / 19
75% KP
34,749
28.7% share
16,154g
266 CS · 7.9/m
Just Do ít II#EUW
Galio · Mid
4 / 2 / 15
59.4% KP
17,814
14.7% share
12,567g
227 CS · 6.7/m
Sinyaa#EUW
Kai'Sa · ADC
17 / 4 / 4
65.6% KP
31,744
26.2% share
20,183g
267 CS · 7.9/m
sadnoname#7083
Braum · Support
1 / 6 / 22
71.9% KP
9,398
7.8% share
9,507g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
