Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 170 days ago
3 / 4 / 8
K / D / A
52.4%
Kill participation
704.7
Damage / min
13,175g
361.1 gold / min
38
5 placed · 9 cleared
291
8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv ozneviik#TWICH
Zaahen · Top
2 / 5 / 5
33.3% KP
28,948
27% share
12,943g
287 CS · 7.9/m
Cyhyraeth#EUW
Fiddlesticks · Jungle
9 / 3 / 7
76.2% KP
23,892
22.3% share
14,263g
231 CS · 6.3/m
twtv Peng04#NMIXX
Ahri · Mid
3 / 4 / 8
52.4% KP
25,710
23.9% share
13,175g
291 CS · 8/m
PueZ#RBR
Xayah · ADC
4 / 8 / 5
42.9% KP
23,695
22.1% share
17,395g
353 CS · 9.7/m
TGC MrKnopperz#EUW
Thresh · Support
3 / 6 / 12
71.4% KP
5,121
4.8% share
9,939g
40 CS · 1.1/m
Red side
VictoryBack Alone#BACK
Gragas · Top
5 / 2 / 5
38.5% KP
29,481
20.6% share
14,738g
266 CS · 7.3/m
castefa#EUW
Pantheon · Jungle
4 / 9 / 9
50% KP
18,981
13.3% share
14,734g
240 CS · 6.6/m
TwTv Keksereslol#Kekis
Katarina · Mid
2 / 5 / 9
42.3% KP
19,192
13.4% share
14,652g
285 CS · 7.8/m
Kaori#EUW33
Smolder · ADC
13 / 5 / 6
73.1% KP
59,410
41.6% share
22,564g
383 CS · 10.5/m
MEGAZORD XERSUS7#PawN1
Nami · Support
2 / 0 / 19
80.8% KP
15,736
11% share
11,248g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
