Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 168 days ago
6 / 5 / 3
K / D / A
32.1%
Kill participation
662.2
Damage / min
13,062g
418.9 gold / min
27
5 placed · 7 cleared
251
8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSaito Machiko#0325
Jayce · Top
14 / 10 / 5
67.9% KP
40,452
35% share
16,614g
280 CS · 9/m
Twight Wheeler#ŠKOLA
Skarner · Jungle
2 / 5 / 11
46.4% KP
19,415
16.8% share
11,692g
199 CS · 6.4/m
twtv Peng04#NMIXX
LeBlanc · Mid
6 / 5 / 3
32.1% KP
20,651
17.8% share
13,062g
251 CS · 8/m
Meowing on glide#Happy
Kog'Maw · ADC
3 / 10 / 5
28.6% KP
23,606
20.4% share
12,022g
220 CS · 7.1/m
Mutex#L0ck
Neeko · Support
3 / 8 / 8
39.3% KP
11,600
10% share
9,065g
51 CS · 1.6/m
Red side
VictoryTwTv Helyanweeee#JADI
Akali · Top
12 / 7 / 4
42.1% KP
25,715
19.5% share
13,422g
166 CS · 5.3/m
Agurin#DND
Jarvan IV · Jungle
15 / 5 / 14
76.3% KP
38,676
29.4% share
19,143g
259 CS · 8.3/m
hello europe#back
Ahri · Mid
2 / 8 / 12
36.8% KP
21,531
16.4% share
11,532g
232 CS · 7.4/m
Lucaso#2204
Ashe · ADC
6 / 3 / 17
60.5% KP
30,954
23.5% share
14,557g
269 CS · 8.6/m
haribo#7608
Anivia · Support
3 / 5 / 18
55.3% KP
14,663
11.1% share
10,067g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
