Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 168 days ago
5 / 2 / 4
K / D / A
26.5%
Kill participation
596.5
Damage / min
10,006g
431.9 gold / min
16
4 placed · 2 cleared
186
8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGaMeRPOoL#EUW
Akali · Top
5 / 3 / 5
29.4% KP
9,631
11.8% share
8,487g
122 CS · 5.3/m
we go Loco#EUW
Jarvan IV · Jungle
5 / 2 / 13
52.9% KP
15,673
19.2% share
10,995g
175 CS · 7.6/m
twtv Peng04#NMIXX
Ahri · Mid
5 / 2 / 4
26.5% KP
13,819
16.9% share
10,006g
186 CS · 8/m
Skillmo CLXXXVII#Suff
Caitlyn · ADC
15 / 4 / 2
50% KP
30,631
37.5% share
15,123g
215 CS · 9.3/m
Lathyrus#EUW
Bard · Support
4 / 1 / 15
55.9% KP
11,843
14.5% share
8,440g
21 CS · 0.9/m
Red side
DefeatTwTv Helyanweeee#JADI
Vayne · Top
3 / 4 / 3
50% KP
18,001
27.4% share
8,429g
143 CS · 6.2/m
Nuno Mendes#2171
Vi · Jungle
4 / 7 / 2
50% KP
10,663
16.2% share
8,987g
131 CS · 5.7/m
SmallBugi#EUW
Yasuo · Mid
2 / 7 / 4
50% KP
12,037
18.3% share
7,469g
167 CS · 7.2/m
Tactics#lol
Brand · ADC
1 / 9 / 4
41.7% KP
17,081
26% share
7,249g
154 CS · 6.6/m
Très nul est con#Golem
Nami · Support
2 / 7 / 7
75% KP
7,848
12% share
6,442g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
