Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 168 days ago
11 / 6 / 5
K / D / A
66.7%
Kill participation
1,071.8
Damage / min
15,818g
519.8 gold / min
20
4 placed · 3 cleared
253
8.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryExpedition 28#0911
Shyvana · Top
7 / 7 / 9
44.4% KP
35,391
27.9% share
14,660g
273 CS · 9/m
SenSen#EUWFR
Nidalee · Jungle
13 / 5 / 10
63.9% KP
28,977
22.9% share
16,830g
250 CS · 8.2/m
superstar parA#001
Brand · Mid
9 / 6 / 13
61.1% KP
35,969
28.4% share
13,763g
221 CS · 7.3/m
Mirrai#025
Kalista · ADC
5 / 4 / 5
27.8% KP
17,068
13.5% share
14,261g
232 CS · 7.6/m
BertCool#EUW
Seraphine · Support
2 / 2 / 21
63.9% KP
9,332
7.4% share
10,161g
34 CS · 1.1/m
Red side
DefeatThaddeus#Nose
Irelia · Top
5 / 8 / 4
37.5% KP
21,293
20.4% share
12,321g
274 CS · 9/m
One last time#0707
Ambessa · Jungle
5 / 11 / 13
75% KP
29,263
28% share
14,200g
202 CS · 6.6/m
twtv Peng04#NMIXX
Ahri · Mid
11 / 6 / 5
66.7% KP
32,619
31.2% share
15,818g
253 CS · 8.3/m
bekson cipson#nocap
Zeri · ADC
3 / 5 / 2
20.8% KP
15,222
14.6% share
12,655g
241 CS · 7.9/m
sinner#yl3n
Lulu · Support
0 / 6 / 13
54.2% KP
5,999
5.7% share
7,741g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
