Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 168 days ago
7 / 3 / 7
K / D / A
63.6%
Kill participation
864.9
Damage / min
14,191g
499.1 gold / min
23
3 placed · 7 cleared
285
10 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWorkiii#EUW
Ornn · Top
1 / 6 / 0
4.5% KP
6,554
7.8% share
8,076g
190 CS · 6.7/m
theJuicyFruitz#EUW
Shaco · Jungle
8 / 8 / 3
50% KP
19,358
23% share
12,393g
185 CS · 6.5/m
twtv Peng04#NMIXX
Ahri · Mid
7 / 3 / 7
63.6% KP
24,593
29.2% share
14,191g
285 CS · 10/m
todo sale bien#ADC
Miss Fortune · ADC
2 / 10 / 3
22.7% KP
19,526
23.2% share
12,514g
219 CS · 7.7/m
SOL Daynas#1610
Neeko · Support
4 / 7 / 8
54.5% KP
14,141
16.8% share
8,720g
18 CS · 0.6/m
Red side
VictoryAlanik#MMPUU
Kog'Maw · Top
4 / 4 / 4
24.2% KP
24,097
20.9% share
12,413g
257 CS · 9/m
ErennN#2007
Hecarim · Jungle
8 / 2 / 8
48.5% KP
11,176
9.7% share
15,118g
291 CS · 10.2/m
Crankxxx#0505
Syndra · Mid
4 / 8 / 2
18.2% KP
20,516
17.8% share
12,290g
231 CS · 8.1/m
evorpminosucof#EUW
Smolder · ADC
16 / 4 / 10
78.8% KP
46,023
39.9% share
20,034g
279 CS · 9.8/m
Duo Abuse#000
Nami · Support
1 / 4 / 21
66.7% KP
13,571
11.8% share
9,514g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
