Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 168 days ago
7 / 3 / 1
K / D / A
66.7%
Kill participation
997.7
Damage / min
11,449g
483.4 gold / min
21
8 placed · 4 cleared
223
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Kayle · Top
2 / 2 / 0
16.7% KP
7,962
11.7% share
7,394g
163 CS · 6.9/m
im in bread#unc
Nunu & Willump · Jungle
1 / 4 / 4
41.7% KP
10,279
15.1% share
8,429g
178 CS · 7.5/m
twtv Peng04#NMIXX
Ahri · Mid
7 / 3 / 1
66.7% KP
23,628
34.7% share
11,449g
223 CS · 9.4/m
flaeros#adc
Ezreal · ADC
2 / 5 / 3
41.7% KP
21,104
31% share
9,226g
186 CS · 7.9/m
Dead But Pretty#0000
Nami · Support
0 / 5 / 5
41.7% KP
5,178
7.6% share
5,462g
25 CS · 1.1/m
Red side
VictorySALUTATOUSCPOLO#POLO
Xin Zhao · Top
4 / 2 / 5
47.4% KP
22,528
33.2% share
12,840g
239 CS · 10.1/m
NattyNatt#2005
Qiyana · Jungle
8 / 2 / 3
57.9% KP
16,355
24.1% share
12,701g
210 CS · 8.9/m
XKQP#EUW
Singed · Mid
0 / 2 / 4
21.1% KP
5,189
7.6% share
8,659g
192 CS · 8.1/m
TwTv Isholiday#三三三三三
Jinx · ADC
5 / 1 / 7
63.2% KP
17,896
26.4% share
11,727g
179 CS · 7.6/m
Himmelreich#eu1
Karma · Support
2 / 5 / 4
31.6% KP
5,874
8.7% share
6,803g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
