Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 167 days ago
3 / 3 / 3
K / D / A
66.7%
Kill participation
604.7
Damage / min
10,191g
408.7 gold / min
21
6 placed · 3 cleared
241
9.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBella Ciao#RAT
Udyr · Top
3 / 2 / 10
65% KP
14,123
15.6% share
10,629g
176 CS · 7.1/m
Dawidsonek#2137
Nasus · Jungle
6 / 0 / 9
75% KP
22,824
25.3% share
13,267g
238 CS · 9.5/m
Sorcerer#Mage
Karthus · Mid
3 / 1 / 5
40% KP
17,468
19.3% share
10,006g
219 CS · 8.8/m
Lucaso#2204
Caitlyn · ADC
6 / 3 / 5
55% KP
17,850
19.8% share
12,567g
218 CS · 8.7/m
Lazy Fuk#EUW
Lux · Support
2 / 3 / 11
65% KP
18,104
20% share
8,461g
36 CS · 1.4/m
Red side
DefeatMAMOUTH#EUW
Garen · Top
2 / 6 / 0
22.2% KP
13,855
23.7% share
9,207g
212 CS · 8.5/m
TaxCollectorNunu#Yeti
Nocturne · Jungle
2 / 5 / 3
55.6% KP
10,390
17.8% share
8,320g
157 CS · 6.3/m
twtv Peng04#NMIXX
Ahri · Mid
3 / 3 / 3
66.7% KP
15,077
25.8% share
10,191g
241 CS · 9.7/m
Purging#EUW
Vladimir · ADC
2 / 3 / 3
55.6% KP
13,673
23.4% share
9,336g
211 CS · 8.5/m
Alley cat#9290
Nami · Support
0 / 3 / 7
77.8% KP
5,457
9.3% share
5,748g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
