Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 167 days ago
2 / 2 / 1
K / D / A
60%
Kill participation
707.8
Damage / min
10,009g
378.9 gold / min
14
5 placed · 3 cleared
249
9.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPowa#o7o
Anivia · Top
0 / 8 / 0
0% KP
10,122
15.2% share
7,288g
183 CS · 6.9/m
蓝刃裁决#XARO
Gwen · Jungle
2 / 4 / 3
100% KP
7,564
11.3% share
9,642g
167 CS · 6.3/m
twtv Peng04#NMIXX
Ahri · Mid
2 / 2 / 1
60% KP
18,697
28.1% share
10,009g
249 CS · 9.4/m
GGiler#7221
Jinx · ADC
0 / 3 / 2
40% KP
10,570
15.9% share
11,522g
253 CS · 9.6/m
Tockimo#freak
Senna · Support
1 / 4 / 3
80% KP
19,700
29.6% share
7,371g
17 CS · 0.6/m
Red side
Victorynihaobeijing#2137
Yasuo · Top
6 / 0 / 6
57.1% KP
19,097
19.9% share
13,231g
274 CS · 10.4/m
Elix1r#ego
Lee Sin · Jungle
6 / 1 / 6
57.1% KP
15,769
16.4% share
12,636g
230 CS · 8.7/m
Jonathan Bailey#zzz
Lissandra · Mid
2 / 2 / 8
47.6% KP
24,186
25.2% share
10,887g
234 CS · 8.9/m
OSV Akuma Ashi#ADC
Yunara · ADC
6 / 2 / 6
57.1% KP
31,311
32.7% share
14,008g
244 CS · 9.2/m
MEGAZORD XERSUS7#PawN1
Milio · Support
1 / 0 / 11
57.1% KP
5,516
5.8% share
8,266g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
