Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 167 days ago
3 / 5 / 4
K / D / A
38.9%
Kill participation
673.6
Damage / min
11,360g
387.3 gold / min
47
5 placed · 15 cleared
281
9.6 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInner Thoughts#2305
Shen · Top
3 / 2 / 12
35.7% KP
8,319
6.9% share
11,466g
173 CS · 5.9/m
Τreasure Hunter#EUW
Talon · Jungle
15 / 4 / 9
57.1% KP
30,487
25.3% share
16,369g
255 CS · 8.7/m
Addepadde123#EUW
Cho'Gath · Mid
7 / 2 / 8
35.7% KP
24,551
20.4% share
13,729g
238 CS · 8.1/m
Jeyrus#Jey
Lucian · ADC
17 / 8 / 15
76.2% KP
46,704
38.8% share
16,566g
229 CS · 7.8/m
TheGugaJeans#EUW
Nami · Support
0 / 2 / 31
73.8% KP
10,326
8.6% share
9,436g
21 CS · 0.7/m
Red side
Defeattwtv laabuk#0124
Cassiopeia · Top
4 / 7 / 3
38.9% KP
22,741
24% share
11,822g
266 CS · 9.1/m
destiny awaits#000
Kha'Zix · Jungle
7 / 7 / 5
66.7% KP
21,916
23.1% share
14,168g
200 CS · 6.8/m
twtv Peng04#NMIXX
Ahri · Mid
3 / 5 / 4
38.9% KP
19,760
20.8% share
11,360g
281 CS · 9.6/m
All Gas#EUW
Aphelios · ADC
4 / 12 / 8
66.7% KP
26,176
27.6% share
13,192g
188 CS · 6.4/m
Slasnista#EUW
Thresh · Support
0 / 11 / 10
55.6% KP
4,263
4.5% share
7,187g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
