Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 161 days ago
4 / 2 / 15
K / D / A
59.4%
Kill participation
869.9
Damage / min
14,032g
476.5 gold / min
37
5 placed · 6 cleared
262
8.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv Peng04#NMIXX
Ahri · Top
4 / 2 / 15
59.4% KP
25,620
26.5% share
14,032g
262 CS · 8.9/m
SeXnS#SeXnS
Olaf · Jungle
8 / 2 / 10
56.3% KP
19,431
20.1% share
14,973g
248 CS · 8.4/m
Topete#EUW
Katarina · Mid
16 / 3 / 6
68.8% KP
27,345
28.3% share
15,175g
229 CS · 7.8/m
blackslinger#123
Lucian · ADC
3 / 8 / 11
43.8% KP
20,463
21.2% share
13,112g
225 CS · 7.6/m
RestinVoid#Euw12
Milio · Support
1 / 7 / 17
56.3% KP
3,840
4% share
8,097g
16 CS · 0.5/m
Red side
DefeatBart Simpson#Tv3
LeBlanc · Top
5 / 5 / 2
31.8% KP
19,527
22% share
10,152g
188 CS · 6.4/m
Kijo73#ZTC
Nocturne · Jungle
5 / 6 / 6
50% KP
15,035
17% share
12,248g
227 CS · 7.7/m
CHARLlE KIRK#ns1
Ekko · Mid
2 / 6 / 4
27.3% KP
14,885
16.8% share
11,174g
271 CS · 9.2/m
Vegan Veigar#Grass
Ezreal · ADC
5 / 7 / 7
54.5% KP
30,746
34.7% share
15,005g
285 CS · 9.7/m
5 In The Stink#0Pink
Pyke · Support
5 / 8 / 11
72.7% KP
8,444
9.5% share
11,064g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
